About Hero

About Audsourse

Delivering AAA-quality audio for the world's biggest events and audiences

Our Story

Born from AAA experience, built for global scale

Audsourse was founded by audio professionals who spent years working inside major AAA studios, delivering sound for some of the industry's most demanding projects. We've been part of teams that created audio for The Game Awards, Gamescom, and other world-class international events—projects that reached millions of viewers and required absolute precision.

We saw a gap: many talented development teams lacked dedicated audio departments or needed specialized expertise for high-stakes releases. So we built Audsourse to be that missing piece—a remote, scalable audio partner that integrates seamlessly into your pipeline and delivers studio-grade results.

Today, we work with studios across continents, providing full-spectrum audio services—from cinematic post-production and voice casting to international localization—all under the supervision of experienced Team Leads who ensure every project meets the highest standards.

Studio
10+
Years Combined Experience
Our Standards

AAA Quality, Every Project

We don't just deliver audio—we deliver the same level of quality that powers the world's biggest gaming and media events

Featured at Major Events

Our work has been showcased at The Game Awards (TGA), Gamescom, and other international events, reaching audiences of millions worldwide.

Supervised by Experts

Every project is overseen by experienced Team Leads and Supervisors who ensure consistency, quality, and adherence to the highest industry standards.

Global Reach

With studios and talent across multiple continents, we deliver localized, culturally-aware audio solutions for truly international projects.

Quality Assurance Process

Multi-stage review and approval workflow

1

Initial Production

Expert execution

2

Team Lead Review

Quality check

3

Supervisor Approval

Final validation

4

Client Delivery

Polished result

Founder
We built Audsourse to solve a real problem: talented teams needed AAA-level audio expertise without the overhead of a full in-house department. Having worked on projects for millions of viewers at events like TGA and Gamescom, I knew what world-class audio required—and I knew we could deliver it remotely, at scale, with the same standards we held inside major studios.
Alex Morrison
Founder & Lead Audio Supervisor

Ready to work with a team that understands AAA standards?

Let's discuss how we can integrate into your pipeline and deliver world-class audio for your next project.

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